Package guideme.hooks.mixins
Class GlCommandEncoderMixin
java.lang.Object
guideme.hooks.mixins.GlCommandEncoderMixin
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
overrideClearColorAndDepthTextures
(com.mojang.blaze3d.textures.GpuTexture colorBuffer, int color, com.mojang.blaze3d.textures.GpuTexture depthBuffer, double depthValue, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) void
overrideClearDepthTexture
(com.mojang.blaze3d.textures.GpuTexture depthBuffer, double depthValue, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) void
overrideClearStencilTexture
(com.mojang.blaze3d.textures.GpuTexture depthBuffer, int stencilValue, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) void
overrideRenderTargetForClearColorTexture
(com.mojang.blaze3d.textures.GpuTexture colorBuffer, int color, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) com.mojang.blaze3d.systems.RenderPass
overrideRenderTargets
(com.mojang.blaze3d.textures.GpuTexture colorBuffer, OptionalInt clearColor, @Nullable com.mojang.blaze3d.textures.GpuTexture depthBuffer, OptionalDouble clearDepth, com.llamalad7.mixinextras.injector.wrapoperation.Operation<com.mojang.blaze3d.systems.RenderPass> original)
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Constructor Details
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GlCommandEncoderMixin
public GlCommandEncoderMixin()
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Method Details
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overrideRenderTargets
public com.mojang.blaze3d.systems.RenderPass overrideRenderTargets(com.mojang.blaze3d.textures.GpuTexture colorBuffer, OptionalInt clearColor, @Nullable @Nullable com.mojang.blaze3d.textures.GpuTexture depthBuffer, OptionalDouble clearDepth, com.llamalad7.mixinextras.injector.wrapoperation.Operation<com.mojang.blaze3d.systems.RenderPass> original) -
overrideRenderTargetForClearColorTexture
public void overrideRenderTargetForClearColorTexture(com.mojang.blaze3d.textures.GpuTexture colorBuffer, int color, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) -
overrideClearColorAndDepthTextures
public void overrideClearColorAndDepthTextures(com.mojang.blaze3d.textures.GpuTexture colorBuffer, int color, com.mojang.blaze3d.textures.GpuTexture depthBuffer, double depthValue, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) -
overrideClearDepthTexture
public void overrideClearDepthTexture(com.mojang.blaze3d.textures.GpuTexture depthBuffer, double depthValue, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original) -
overrideClearStencilTexture
public void overrideClearStencilTexture(com.mojang.blaze3d.textures.GpuTexture depthBuffer, int stencilValue, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original)
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